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| The human sense of touch is an indispensable tool in allowing us to manipulate and interact in our every-day world. This intuitive form of interaction, however, is often absent when working in remote or virtual environments. Haptic systems have demonstrated the capability of re-introducing this lost ability into computer/user interfaces. These force-feedback systems, by simulating the forces caused by the virtual environment, augment the amount of information that can be presented to the user by visual means alone, as well as increase the sense of immersion experienced by the user.
Our research has focused on the development of algorithms and control structures to allow the quick and robust tactile display of virtual environments derived from common graphical descriptions. The development of this technology has the potential for enormous benefits in many areas of human activity including medicine, industrial design, aeronautics, robotics, and education.
"Real-Time Adaptive Control for Haptic Manipulation with Active Observers"
"Interactive rendering of deformable objects based on a filling sphere modeling approach"
"Haptic Display for Human Interaction with Virtual Dynamic Environments"
"Simulation with Contact for Haptic Interaction"
"A Framework for Multi-Contact Multi-Body Dynamic Simulation and Haptic Display"
"A Framework for Multi-Contact Multi-Body Dynamic Simulation and Haptic Display"
"Haptics for Virtual Prototyping"
"Collision/Contact Models for Dynamic Simulation and Haptic Interaction"
"Haptics for Virtual Prototyping"
"Dynamic Models for Haptic Rendering Systems"
"Haptics for Multi-Scale Virtual Prototyping"
"Adding Motion to Constraint Based Haptic Rendering Systems: Issues & Solutions"
"Haptic Interaction in Virtual Environments"
"Haptic Interaction in Virtual Environments"
"The Haptic Display of Complex Graphical Environments"
"The Haptic Display of Complex Graphical Environments"
"Graphical and Haptic Manipulation of 3D Objects"
Last update: 11 - 2001 by F.Conti |
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